I have added the probs in this. The quiver and the arrows I placed on the back, created a locator which I parented to them and parented the locator to the back controller. I did a similar thing with the bow by parenting it to a locator and then the locator was parented to the hand controller, so when it came to animation it would be much easier, because they will follow the movement of the locator, which will follow the movement of the controller.
On the images bellow you can see a sequence of the run animation.
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